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Ultimate Level Builder 1.6.0-B Patch Notes

New Features

- Powered smoosher

- Powered timer

- Fast and powered mega spawners

- New grate variations (old textures and sticky-grate styles)

- New panel decorations which include various shapes and 4 shades of brightness

- Yellow wire decoration

- Middle piece for stairs (which other stair pieces will connect to)

- Opacity setting for mobile buttons

Gameplay Changes

- Enemies don't respawn after being killed, unless the area is reloaded via a door or telepot

- Enemies that drop items will only drop the item once, even if they end up respawning via reload

- Objects spawned by another object that has a load attachment will also be prevented from unloading

- Load attachment is able to be put on some additional objects that don't allow other attachments

- The mobile on-screen powerup button activates immediately on press, instead of on release

Bugs Fixed

- Unable to search for certain levels and world maps

- Claw able to grab fluids such as water and lava

- If a claw despawns while holding something, it gets stuck

- A claw grabbing the player while they use magnet power causes weird physics

- Logic gates not powering metal tiles in certain directions

- Spiders unable to be frozen

- Sticky blocks with motors snapping into wrong directions

- Title screen background not showing up on some devices

- Enemy sensor not detecting oysters properly

- Acid melting the spiked ball of a spider crab causing issues

- Powerlines not working off-screen

- Spider crabs launched from a mega spawner not retaining their size

- Sticky blocks on bolts grabbing random far away objects

- Sword was able to kill enemies wearing helmets

- HP of a boss able to drop below zero

- Infected Carbo not working if spawned from a spawner, egg, etc.

- Carbo jumping off of swinging vines at weird angles

- Infected Carbo frequently clipping through the ceiling

- Infected Carbo mouth sprites getting messed up

- Infected Carbo wasn't adjusting chase height according to its size and player size

- Load attachment not preserving other attachments on the object

- Secondary keybinds for editor scrolling not working

- Riko's head able to be grabbed with magnet without being frozen

- Inconsistency caused by grid moving in editor

- Carbo was able to spawn in the editor sometimes

- Power not spreading between objects stuck together

- Ice made by an ice maker not behaving like ice (unable to be melted, not slippery)

- Checkpoints appearing as exits after trying to put an attachment on them

- Pumpkins and eggs respawning after releasing their item

- Objects on parachutes falling through slopes

- Powerlines range of powering metal tiles was off

- Ads not pausing the game on iOS