Ultimate Level Builder 1.6.0-B Patch Notes
New Features
- Powered smoosher
- Powered timer
- Fast and powered mega spawners
- New grate variations (old textures and sticky-grate styles)
- New panel decorations which include various shapes and 4 shades of brightness
- Yellow wire decoration
- Middle piece for stairs (which other stair pieces will connect to)
- Opacity setting for mobile buttons
Gameplay Changes
- Enemies don't respawn after being killed, unless the area is reloaded via a door or telepot
- Enemies that drop items will only drop the item once, even if they end up respawning via reload
- Objects spawned by another object that has a load attachment will also be prevented from unloading
- Load attachment is able to be put on some additional objects that don't allow other attachments
- The mobile on-screen powerup button activates immediately on press, instead of on release
Bugs Fixed
- Unable to search for certain levels and world maps
- Claw able to grab fluids such as water and lava
- If a claw despawns while holding something, it gets stuck
- A claw grabbing the player while they use magnet power causes weird physics
- Logic gates not powering metal tiles in certain directions
- Spiders unable to be frozen
- Sticky blocks with motors snapping into wrong directions
- Title screen background not showing up on some devices
- Enemy sensor not detecting oysters properly
- Acid melting the spiked ball of a spider crab causing issues
- Powerlines not working off-screen
- Spider crabs launched from a mega spawner not retaining their size
- Sticky blocks on bolts grabbing random far away objects
- Sword was able to kill enemies wearing helmets
- HP of a boss able to drop below zero
- Infected Carbo not working if spawned from a spawner, egg, etc.
- Carbo jumping off of swinging vines at weird angles
- Infected Carbo frequently clipping through the ceiling
- Infected Carbo mouth sprites getting messed up
- Infected Carbo wasn't adjusting chase height according to its size and player size
- Load attachment not preserving other attachments on the object
- Secondary keybinds for editor scrolling not working
- Riko's head able to be grabbed with magnet without being frozen
- Inconsistency caused by grid moving in editor
- Carbo was able to spawn in the editor sometimes
- Power not spreading between objects stuck together
- Ice made by an ice maker not behaving like ice (unable to be melted, not slippery)
- Checkpoints appearing as exits after trying to put an attachment on them
- Pumpkins and eggs respawning after releasing their item
- Objects on parachutes falling through slopes
- Powerlines range of powering metal tiles was off
- Ads not pausing the game on iOS