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Ultimate Level Builder 1.6.0-C Patch Notes

Improvements

- Reduced lag on large levels with a new tile chunk system

- Items can now be placed directly into claws in the editor, in addition to placing claws onto items

- Added variations of the stairs which default to underside corners

- Some additional characters can be typed on PC

Bugs Fixed

- Some power input colliders persisting after a reload

- Powered smoosher not always working

- Infected Carbo getting stuck if pushed/fell out of bounds before the fight starts

- Powered sticky blocks getting stuck in the "on" state when powering each other

- Strange behavior leading to powered claws grabbing their own power input collider

- Stiff bar not rotating when attached to a claw

- Bug caused by spider crab rolling into a ball when attached to a claw or other attachments

- Eggs and pumpkins not retaining recursive inner placements

- Camera wall borders not always working

- Visual bug where certain background tiles wouldn't appear rotated in the editor

- Big bombs unable to light other big bombs touching the edge of their radius

- Bone crab not playing a sound effect when jumped on

- Helmets not working properly on Infected Carbo

- Claws able to grab the ground if certain objects were stuck to it first

- Fixed placement of certain big objects in the editor

- Some sound effects playing at max volume regardless of sound settings

- Infected Carbo mouth getting stuck while shooting

- Timers sometimes freezing at faster speeds

- Keys with attachments were respawning

- Attachments able to be put on effect tiles

- Both bombo variants unable to be grown in the editor

- Spider crab not growing in play mode despite being grown in the editor

- Arrows and stoppers interfering with projectiles that had motor or pointer attachments

- Fire getting messed up if put out by rain while burning a tile

- Bone enemies in minecarts getting messed up when squished

- Boss axe stuck in a minecart can't kill the boss

- Pogo stick not working with the pointer attachment

- Waterfalls not working properly with the pointer attachment

- Fixed rare level loading bug

- Wall jumping and wall sliding not working while Carbo is big

- Pointer not working when the player is at an exactly 90 degree angle to the left or right of it