Ultimate Level Builder 1.6.0-C Patch Notes
Improvements
- Reduced lag on large levels with a new tile chunk system
- Items can now be placed directly into claws in the editor, in addition to placing claws onto items
- Added variations of the stairs which default to underside corners
- Some additional characters can be typed on PC
Bugs Fixed
- Some power input colliders persisting after a reload
- Powered smoosher not always working
- Infected Carbo getting stuck if pushed/fell out of bounds before the fight starts
- Powered sticky blocks getting stuck in the "on" state when powering each other
- Strange behavior leading to powered claws grabbing their own power input collider
- Stiff bar not rotating when attached to a claw
- Bug caused by spider crab rolling into a ball when attached to a claw or other attachments
- Eggs and pumpkins not retaining recursive inner placements
- Camera wall borders not always working
- Visual bug where certain background tiles wouldn't appear rotated in the editor
- Big bombs unable to light other big bombs touching the edge of their radius
- Bone crab not playing a sound effect when jumped on
- Helmets not working properly on Infected Carbo
- Claws able to grab the ground if certain objects were stuck to it first
- Fixed placement of certain big objects in the editor
- Some sound effects playing at max volume regardless of sound settings
- Infected Carbo mouth getting stuck while shooting
- Timers sometimes freezing at faster speeds
- Keys with attachments were respawning
- Attachments able to be put on effect tiles
- Both bombo variants unable to be grown in the editor
- Spider crab not growing in play mode despite being grown in the editor
- Arrows and stoppers interfering with projectiles that had motor or pointer attachments
- Fire getting messed up if put out by rain while burning a tile
- Bone enemies in minecarts getting messed up when squished
- Boss axe stuck in a minecart can't kill the boss
- Pogo stick not working with the pointer attachment
- Waterfalls not working properly with the pointer attachment
- Fixed rare level loading bug
- Wall jumping and wall sliding not working while Carbo is big
- Pointer not working when the player is at an exactly 90 degree angle to the left or right of it